{"id":4063,"date":"2015-04-28T11:28:52","date_gmt":"2015-04-28T11:28:52","guid":{"rendered":"http:\/\/192.168.3.178\/?p=4063"},"modified":"2016-02-29T12:36:33","modified_gmt":"2016-02-29T12:36:33","slug":"7-cancelled-games-that-would-have-been-amazing","status":"publish","type":"post","link":"https:\/\/www.musicmagpie.co.uk\/blog\/2015\/04\/28\/7-cancelled-games-that-would-have-been-amazing\/","title":{"rendered":"7 cancelled games that would have been amazing"},"content":{"rendered":"<p>Hankies at the ready, video game fans; Konami has officially confirmed that <i>Silent Hills, <\/i>the latest chapter of the long-established horror franchise, <a href=\"https:\/\/kotaku.com\/its-official-silent-hills-is-cancelled-1700379816\">has been cancelled<\/a>.<\/p>\n<p>The game, which was unveiled by <i>P.T <\/i>(arguably the best videogame demo ever because it had half the world clamouring for a <em>Silent Hills<\/em> release date), was a collaboration between <i>Metal Gear Solid<\/i> mastermind Hideo Kojima and director Guillermo del Toro, with <i>The Walking Dead\u2019s<\/i> Norman Reedus in a starring role. Frankly, it looked and sounded amazing.<\/p>\n<p>Ah, what could have been! With Silent Hills cancelled, a lot of gamers are disappointed. Of course, it\u2019s not the first time an amazing game has been cancelled, and it won&#8217;t be the last. Here are a few more of the best cancelled games we missed out on.<\/p>\n<hr \/>\n<h4><b>LMNO<\/b><\/h4>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/nspVTOhHyMY\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>In 2004, EA and Steven Spielberg (yep, that one) <a href=\"https:\/\/www.1up.com\/features\/story-steven-spielberg-lmno?pager.offset=4\">decided they wanted to make gamers cry<\/a>. To do that, they created <i>LMNO<\/i>, a sci-fi game in which players had to protect a female alien called Eve from FBI agents. The way the player acted towards Eve directly affected gameplay and the plot.<\/p>\n<p>Unfortunately, things didn\u2019t work out. Development on the game dragged on, with various sources claiming\u00a0<em>LMNO<\/em> was too ambitious for its own good. With a focus on first-person parkour, it was similar to another game in development, <i>Mirror\u2019s Edge, <\/i>too.<\/p>\n<p>After years of stalemate, <em>LMNO <\/em>was turned into an all-out action game in 2008. Then, in 2009 (nearly 5 years after it was announced) it was canned entirely.<\/p>\n<p>Spielberg did eventually manage to release the relatively uncinematic <i>BoomBlox<\/i>, though we\u2019re not sure if it made anyone cry&#8230;<\/p>\n<hr \/>\n<h4><b>Aliens: Crucible<\/b><\/h4>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/0tY27Qehork\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>There aren&#8217;t many good games based on the <i>Aliens<\/i> franchise, with last year\u2019s <i>Isolation<\/i> a notable exception.<\/p>\n<p><i>Aliens: Crucible<\/i> could have been another exception. <i>Crucible<\/i> was <a href=\"https:\/\/www.eurogamer.net\/articles\/2013-02-20-obsidians-canned-aliens-rpg-looks-finished-in-new-gameplay-video\">an RPG with base-building elements<\/a>, with the objective to gather enough resources to build a base capable of protecting you from everyone\u2019s favourite sharp-tongued xenomorphs. It sounds a bit like an <i>Aliens <\/i>version of <i>Minecraft<\/i>, which could only be a good thing.<\/p>\n<p>Unfortunately, Sega <a href=\"https:\/\/www.eurogamer.net\/articles\/obsidian-confirms-demise-of-aliens-rpg\">decided to pull the plug in 2009<\/a> so they could consider \u201d\u02dcthe type of game they want to release\u2019. That game turned out to be <i>Aliens: Colonial Marines<\/i>, generally considered one of the worst games of the past 10 years. Oh, Sega!<\/p>\n<hr \/>\n<h4><b>inSane<\/b><\/h4>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/sqtJpcYjk3s\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>Believe it or not, <i>Silent Hills <\/i>is the <i>3rd<\/i> Guillermo del Toro game cast into gaming oblivion!<\/p>\n<p>5 years prior, del Toro was working on <i>inSane<\/i>, a survival horror game designed to kick off a trilogy. Sadly, <a href=\"https:\/\/kotaku.com\/5932274\/thq-cancels-guillermo-del-toros-video-game\"><i>inSane <\/i>was cancelled<\/a> shortly before publishers THQ went into administration.<\/p>\n<p>There is a glimmer of hope for <i>inSane<\/i>, though. Del Toro still owns the rights to the franchise, while <a href=\"https:\/\/www.polygon.com\/2014\/3\/19\/5521394\/former-thq-boss-danny-bilson-has-plans-to-revive-guillermo-del-toros\">former THQ boss Danny Bilson has said he\u2019s still keen to make the game<\/a>. With <i>Silent Hills <\/i>cancelled, <i>inSane<\/i> could be back on the cards.<\/p>\n<hr \/>\n<h4><b>Gotham by Gaslight<\/b><\/h4>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/65IsSRMi4i0\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>Although most people think of Batman as a grumpy billionaire who punches psychotic clowns, he\u2019s actually been on some fairly wacky adventures. He\u2019s <a href=\"https:\/\/en.wikipedia.org\/wiki\/Batman\/Aliens\">fought Aliens<\/a>, he\u2019s had <a href=\"https:\/\/en.wikipedia.org\/wiki\/The_Batman_vs._Dracula\">a dust-up with Dracula<\/a> and he\u2019s even met Jack The Ripper.<\/p>\n<p>That last adventure was the subject of <i>Gotham by Gaslight<\/i>, <a href=\"https:\/\/kotaku.com\/5875878\/get-a-glimpse-at-an-elseworlds-batman-in-the-cancelled-gotham-by-gaslight-game\/\">a Bats videogame set in Victorian London<\/a>. Seriously. It looks really good though, with Bruce Wayne&#8217;s futuristic gadgets given a steampunk makeover.<\/p>\n<p>With the excellent <i>Arkham <\/i>franchise hogging all of the Batman videogame spotlight, however, <i>Gotham by Gaslight<\/i> simply wasn\u2019t to be. Shame, really; we like the idea of Batman wearing a top hat.<\/p>\n<hr \/>\n<h4><b>Metallica: The Game<\/b><\/h4>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/dTMbiFi-oa4\" width=\"420\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>Not to be confused with <i>Guitar Hero: Metallica<\/i>, which actually did come out, <a href=\"https:\/\/kotaku.com\/5837830\/the-metallica-game-we-never-got-but-maybe-should-have\/\"><i>Metallica: The Game<\/i><\/a> was a driving game based on the music of the thrash metal titans. It sounds like a weird idea until you remember that this is the band that <a href=\"https:\/\/www.youtube.com\/watch?v=PvF9PAxe5Ng\">wrote an entire song from the perspective of a petrol-hungry racing car<\/a>.<\/p>\n<p>While the game never got beyond the early development stages, there was a short trailer included on the <i>St. Anger <\/i>CD and some pretty sweet artwork too.<\/p>\n<hr \/>\n<h4><b>Star Wars 1313<\/b><\/h4>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/BQyGu4EqZsU\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>Good <i>Star Wars <\/i>games are few and far between, which makes the cancellation of <i>Star Wars 1313<\/i> all the more upsetting. Announced in 2012, the game focused on the antics of bounty hunters and criminals Coruscant&#8217;s grimey underworld. It was rumoured that players would get to be Boba Fett, which would be worth the price of admission alone.<\/p>\n<p>Then, Disney decided to buy Lucasfilm and swiftly shut down development on <i>1313<\/i>. While that doesn\u2019t necessarily mean it\u2019s cancelled for good, the fact <a href=\"https:\/\/uk.ign.com\/articles\/2014\/01\/20\/star-wars-1313-trademark-abandoned-by-disney\">Disney allowed the <i>1313 <\/i>trademark to expire last year<\/a> is a fairly strong indication that this project is dunzo. Sadface.<\/p>\n<hr \/>\n<h4><b>Sadness<\/b><\/h4>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/N-ChQXHxqSI\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p><i>Sadness <\/i>is perhaps the most notorious cancelled videogame project of them all, as&#8230;erm, it might not have actually existed at all.<\/p>\n<p>The game was first announced in 2006 as a Nintendo Wii-exclusive title. It sounded awesome: set in the Ukraine, the game would focus on psychological horror over violence and allow players to interact with the gameworld using the Wiimote as virtual hands.<\/p>\n<p>However, 2006 was pretty much the last anyone ever saw of <i>Sadness<\/i>. No playable demos ever emerged and the game\u2019s release date was pushed back&#8230;and back&#8230;and then back some more. Most publications gave up on the game in 2008, a year before the title\u2019s supposed release. Incidentally, <i>Sadness\u2019 <\/i>\u00a02009 release date came and went without so much as a whimper.<\/p>\n<p>Developers Nibris closed their doors for good in 2010, which signalled the end of <i>Sadness<\/i>&#8230;<\/p>\n<p>&#8230;until 2014, when <a href=\"https:\/\/www.geek.com\/games\/nintendo-offers-sadness-to-wii-u-owners-1594450\/\">two indie developers announced their plans to revive the project for the Wii U<\/a>. True to form, it was <a href=\"https:\/\/mynintendonews.com\/2014\/05\/21\/looks-like-sadness-wont-be-revived-for-wii-u-after-all\/\">cancelled the next day<\/a>.<\/p>\n<hr \/>\n<p><i>musicMagpie is the surprisingly easy way to <a href=\"http:\/\/192.168.3.178\/entertainment\/trade-in-games\/\">get cash for your games<\/a>! Click below to get an instant price for your stuff.<\/i><\/p>\n<p><a href=\"http:\/\/192.168.3.178\/start-selling\/basket-media\/\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-3496\" src=\"http:\/\/192.168.3.178\/wp-content\/uploads\/2015\/02\/Sell-Games-Button.png\" alt=\"Sell Games\" width=\"299\" height=\"50\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hankies at the ready, video game fans; Konami has officially confirmed that Silent Hills, the latest chapter of the long-established horror franchise, has been cancelled. The game, which was unveiled by P.T (arguably the best videogame demo ever because it had half the world clamouring for a Silent Hills release &hellip;<\/p>\n","protected":false},"author":7,"featured_media":4187,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[593],"tags":[1561,1585],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/www.musicmagpie.co.uk\/blog\/wp-json\/wp\/v2\/posts\/4063"}],"collection":[{"href":"https:\/\/www.musicmagpie.co.uk\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.musicmagpie.co.uk\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.musicmagpie.co.uk\/blog\/wp-json\/wp\/v2\/users\/7"}],"replies":[{"embeddable":true,"href":"https:\/\/www.musicmagpie.co.uk\/blog\/wp-json\/wp\/v2\/comments?post=4063"}],"version-history":[{"count":5,"href":"https:\/\/www.musicmagpie.co.uk\/blog\/wp-json\/wp\/v2\/posts\/4063\/revisions"}],"predecessor-version":[{"id":4106,"href":"https:\/\/www.musicmagpie.co.uk\/blog\/wp-json\/wp\/v2\/posts\/4063\/revisions\/4106"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.musicmagpie.co.uk\/blog\/wp-json\/wp\/v2\/media\/4187"}],"wp:attachment":[{"href":"https:\/\/www.musicmagpie.co.uk\/blog\/wp-json\/wp\/v2\/media?parent=4063"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.musicmagpie.co.uk\/blog\/wp-json\/wp\/v2\/categories?post=4063"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.musicmagpie.co.uk\/blog\/wp-json\/wp\/v2\/tags?post=4063"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}