Hurry, item low in stock!
Real-world solutions for real-world production environments!

Luis Cataldi, BlueSky Studios

Maya is a very powerful application. Before artists can create and share their ideas and visions, they must understand its complicated tools and learn to harness its power. Inside Maya 5 can help develop a functional understanding of Maya's many tools through solid examples and production-proven methods.

From the back cover

Are you familiar with the basic Maya tools? Can you complete most tasks with little or no reliance on the help files? Do your questions about Maya center on how to put all the pieces together and use the software in a production setting? If so, Inside Maya 5 is just what you want and need. Industry professionals who have worked for such houses as Digital Domain, ILM, PDI/DreamWorks, and Pixar provide insights into making great production decisions that take advantage of the power of Maya without compromising production quality - real-world solutions to real-world challenges!

You'll get coverage of:

  • Using Maya in the digital studio pipeline
  • MEL and the Maya API
  • Modeling techniques for NURBS, polygonal modeling, and subdivision surfaces
  • Modeling characters, sets, and props
  • Maya's node-based architecture
  • Particles and dynamics
  • Character animation and rigging
  • Lighting, shading and rendering
  • Bonus interviews with Scott Clark (Pixar) and Paul Thuriot (Tippett Studios)

The companion CD includes the source files you need to complete the exercises in each chapter.

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Inside Maya 5 - Mark Adams

9780735712539
£ 3.59
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Title
Inside Maya 5
Author
Mark Adams
format
Multiple-item retail product
Publisher
New Riders
Language
English
UK Publication Date
20030717

Real-world solutions for real-world production environments!

Luis Cataldi, BlueSky Studios

Maya is a very powerful application. Before artists can create and share their ideas and visions, they must understand its complicated tools and learn to harness its power. Inside Maya 5 can help develop a functional understanding of Maya's many tools through solid examples and production-proven methods.

From the back cover

Are you familiar with the basic Maya tools? Can you complete most tasks with little or no reliance on the help files? Do your questions about Maya center on how to put all the pieces together and use the software in a production setting? If so, Inside Maya 5 is just what you want and need. Industry professionals who have worked for such houses as Digital Domain, ILM, PDI/DreamWorks, and Pixar provide insights into making great production decisions that take advantage of the power of Maya without compromising production quality - real-world solutions to real-world challenges!

You'll get coverage of:

  • Using Maya in the digital studio pipeline
  • MEL and the Maya API
  • Modeling techniques for NURBS, polygonal modeling, and subdivision surfaces
  • Modeling characters, sets, and props
  • Maya's node-based architecture
  • Particles and dynamics
  • Character animation and rigging
  • Lighting, shading and rendering
  • Bonus interviews with Scott Clark (Pixar) and Paul Thuriot (Tippett Studios)

The companion CD includes the source files you need to complete the exercises in each chapter.

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Keyword Index
Computer animation.|Three-dimensional display systems.
Country of Publication
United States
Number of Pages
898

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