Based on the role-playing extravaganza of the 2002 cinema release, Reign of Fire, BAM's GameCube incarnation of the same name, puts players in a post-apocalyptic world where humans and dragons fight for survival. Your fellow troops come armed with heavy "anti-dragon" weaponry, whilst the dragon race is blessed with an inexhaustible supply of gaseous firepower. Who will win? You decide.
Developed on all next-generation platforms, the GameCube version betters its PS2 counterpart and sits on a graphical level similar to the Xbox version. There are few glitches in the world of Reign of Fire, most of which are unnoticeable to the untrained eye, and overall gameplay flows smoothly.
Given the choice to fight for either race, you will come face to face with a formidable enemy. As a human, you're a slow-moving target, outmanoeuvred by your fire-breathing enemies. But conversely, as flying beast, your super-size body mass makes you easy to spot and a simple target for a heat-seeking missile.
Effectively two games in one, Reign of Fire accurately represents the behaviour and movement of both an army of gun-wielding troops and an armada of dragons. Okay, nobody actually knows how a dragon would fly or it would feel to fly one, but there's something that just feels right.
Without hesitation, Reign of Fire throws its players into the middle of a fiery battle where you must master the ins and outs of armoured vehicles, weaponry and the occasional bout of ignited gas. Each mission takes place in futuristic locations such as a decimated London, and comes with a variety of objectives and targets that must be met to progress further. Whether you survive or not, failure to meet your objectives results in Game Over.
The best advice we can give is to be vigilant, leave no stone unturned, collect all available ammo (you're gonna need it) and practice your targeting skills. It's sound advice, and you'll do well to take it on board. Either way, it's a good tale of good versus evil and vice versa.