Making media - Jan Roberts-Breslin

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Title
Making media - foundations of sound and image production
Author
Jan Roberts-Breslin
format
Paperback / softback
Publisher
Focal Press
Language
English
UK Publication Date
20030415

Making Media takes the media production process and deconstructs it into its most basic components. Students will learn the basic concepts of media production: frame, sound, light, time, motion, sequencing, etc., and be able to apply them to any medium they choose. They will also become well grounded in the digital work environment and the tools required to produce media in the digital age. A CD-ROM, compatible with both Macs and PCs, will provide interactive exercises for each chapter, allowing students to explore the process of media production. The text is heavily illustrated and complete with sidebar discussions of pertinent issues.


Focusing on the building blocks that transcend the boundaries between film, television, multimedia, and the Internet, this highly illustrated and interactive text stresses the commonalities of various types of media and prepares the student to succeed within a wide range of disciplines.

*Prepares students to move with ease into any number of media disciplines - film, video, photography, audio, multimedia
*Includes companion CD-ROM with interactive exercises
*Highly illustrated throughout

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Jan Roberts-Breslin is an Associate Professor of Visual and Media Arts at Emerson College, teaching undergraduate and graduate courses in studio and field video production and media arts. She is also the Graduate Program Director at Emerson, responsible for coordinating the graduate curriculum and advising over 100 Masters students. She taught previously at Temple University and at Seton Hall University. For the past 16 years, Jan has been a media artist and freelance producer/director of film,

"The author does an admirable job of combining all aspects of traditional and new media in each chapter. The accompanying CD-ROM offers visual and audio examples of production design and is itself a good example of nonlinear programming in covering the concepts of storyboarding and releases, visual aesthetics, light quality, brightness and contrast, color mixing, color temperature, sound mixing, camera movements, sequencing of still images, and examples of persistence of movement and the phi phenomenon."
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Type
BOOK
Keyword Index
Multimedia systems.|Sound - Recording and reproducing.|Image processing - Digital techniques.
Country of Publication
England
Number of Pages
280

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