A common genre for the PC platform, real-time-strategy games by and large find themselves based upon real-life historic conflicts, of which World War II seems to be the most popular. And continuing that trend, albeit with the option to change virtual history as the player sees fit, is TimeGate's Axis and Allies - for PC, of course.
The main game is seen to be more dynamic than most, giving its players the option to control any of World War II's most influential super-powers - England, Germany, Russia, Japan or the USA. Individual missions are based on genuine historic conflicts and subsequently see players gaining full command of land, sea and air units. Control of your armies is driven by the conventional point-and-click play mechanic, but there are also several additions to the standard formula that, once players have become accustomed to them, will make Axis and Allies a firm favourite, whatever side they choose.
The real beauty of this game, particularly to fans of these World War epics, is that you get live out the 'what ifs' and discover what might have been should Germany have won the war, for example. It simply keeps things interesting and encourages players to explore every possibility within the Axis and Allies game world.
Visually, the game speaks for itself. While it remains a 2D affair, the level of detail and animation seen in both the environments and on-screen units is utterly convincing. This helps to make battles both spectacular and clear-cut, since the high definition graphics help to stop players getting confused amidst a blitz of on-screen action.
There's very little to complain about in Axis and Allies - it's yet another welcome addition to the RTS family of games.