Battlefield 3 has been DICE's most intense and explosive work to date - work that is now being expanded on by the introduction of some new DLC packages. The first of three planned expansions for 2012 is Close Quarters, an infantry-only add-on that focuses on fast-paced multiplayer action. DICE, best known for its majestic online multiplayer design, gets to flex its creative muscles here as it focuses on small maps, intimate combat and a 'keep moving or you're dead' philosophy.
Unlike traditional Battlefield multiplayer maps, things get claustrophobic in Close Quarters - you will need to keep your wits about you in order to survive and succeed. The result of DICE's approach to things is a much faster-paced, more explosive experience. One such example of this is in the DLC map, Donya Fortress - a cramped location that's split into several distinctive areas, each with their own quirks and opportunities for strategy.
On top of this, DICE has fused two existing Battlefield 3 modes together to come up with the hybrid Conquest Domination type. This combines rules from both sides, with a few compromises to take advantage of the smaller space - there are no 'home' bases to spawn from, there are only three flags in the map to control and players will not spawn on top of controlled flags. This is, of course, on top of all the new weapons, assignments and unique dog tags that are included to extend the base game.
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