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Gameplay and design - Kevin Oxland

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Title
Gameplay and design
Author
Kevin Oxland
format
Paperback / softback
Publisher
Pearson Education
Language
English
UK Publication Date
20040520

Description

Covering the process of game design, the book builds up a set of techniques used by designers within the industry. It will show and tell, explaining how and why things are done the way they are, and will feature first-hand experiences, examples and case studies from the creators of successful games such as Lara Croft/Tomb Raider and Peter Molyneuxs Black and White. Throughout the book an imaginary game "Jumping Jack" will be discussed, taking the reader through the process of developing a design from the initial idea through to the full-blown specification. Demonstration levels and the design documents will be included on the accompanying CD, and these documents can be used as templates for future designs.

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