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Introduction to 3D game programming with DirectX 9.0 - Frank D Luna

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Title
Introduction to 3D game programming with DirectX 9.0
Author
Frank D Luna
format
Paperback / softback
Publisher
Wordware Publishing, Inc (US)
Language
English
UK Publication Date
20030601

Description

Book & CD. This book provides a thorough tutorial of the DirectX 2002 API and a solid introduction to 3D programming concepts. Special effects and useful algorithms are discussed and implemented. The book also covers specifics like DirectInput, integrating DirectAudio, key components of the D3DX utility library, and more. By the end of the book the reader will have a powerful class library that can be reused again and again in future 3D applications.

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