The Tales games form a long running series of Role Playing games that began with Tales of Phantasia in 1995 on the PlayStation and Super Nintendo. Between then and Vesperia there were a further eight titles, with Tales of Vesperia joining up as the tenth. The Tales games concentrate more on the combat aspect of role playing, and Tales of Vesperia features a more modern incarnation of the real time battle system, making this the most dynamic RPG yet seen. Unlike many RPGs which feature random battles, which many fans find frustrating, Vesperia mostly puts the player in control of when they fight. Because combat is in real time, rather than turn-based, battles are less about strategy and more about knowing your fighter's moves, and using combos and special attacks effectively. Characters level up as the game progresses, of course, and staying aware of their new skills is vital to continuing success. With up to four members in your party at any one time, that gives users plenty to concentrate on, but you can pre-configure your party's strategy before battle commences. Tales of Vesperia features new characters designed by renowned manga artist Kosuke Fujishima, who is famous for the series Ah! My Goddess, and the soundtrack and sound effects are both superb, adding to the realism of the game.
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