Developers have for years attempted to achieve an accurate simulation of this most hi-tech of sports, but with limited success. In 1995, UK developer Psygnosis produced Formula 1 on PlayStation. The game was given a warm reception from the gaming public and F1 enthusiasts alike. Its surprisingly accurate physics ensured the success of the game, and further updates were released. Six years on, Studio 33 is the new developer for the latest game in the long-running series, Formula 1 2001. Expectedly, F1 2001 features all the statistics from the current 2001 season and boasts an updated driver and team line-up. All the tracks are here, including Indianapolis and Malaysia. Recent track alterations have also been incorporated, including the pit entry in Suzuka and the modified chicane in Monza. The instantly recognisable tones of Murray Walker and Martin Brundle offer their comments on the races, to add to the experience. Most importantly, the game physics have noticeably improved over its predecessors. Improved handling aside, car damage has been enhanced and now features flying debris, punctures and tyre blowouts. Many problems can occur randomly. It's not the most welcome feature, but it is as true to life as you can get, although blowing your engine on the final lap can be infuriating. Sony's in-house game is as comprehensive an F1 racer as you can get. You couldn't ask more from Formula 1 2001.
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