The endgame tends to be the neglected side of the game of go. This is strange indeed, for it also tends to be where the outcome is decided, and frequently accounts for about half the stones played.
This volume, by a Japanese professional go player and a strong American amateur, seeks to rectify this situation by setting forth the basic tactics, strategies and counting techniques needed in the endgame.
Everything from the smallest local tesujis to the global macroendgame is covered. With numerous examples and problems, many of them drawn from the Japanese author's professional games. The reader is encouraged to think for himself and, by doing so, will certainly become stronger.
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